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PBR Textures Shader and Material Study

PBR Textures made with Filterforge + Substance Materials and final render in Autodesk Maya (Native) / Keyshot.

Filterforge Passes + 3D Comp Shader

Filterforge Passes + 3D Comp Shader

Render with Filterforge and Adobe Photoshop

Render with Filterforge and Adobe Photoshop